Just a bunch of early practices with Houdini running accross different platforms like Unreal Engine and 3ds Max
Procedural Building Generator in UE4 - Houdini
Procedural Fences in UE4 - Houdini (skip to 21s)
Procedural Chain from curve - Houdini
Procedural Scattering in UE4 - Houdini (skip to 3s)
Procedural rope generation in UE4 - Houdini