I had the pleasure of creating these props for Call of Duty: WWII. I was responsible for a variety of tasks (depending on the asset): highpoly, lowpoly, bake and texturing while working at elite3d.
Textures of grinder were done by Matteo Mingozzi https://www.artstation.com/mingo
Tea samovar: Highpoly
Kitchen and lamp: Texturing
Wooden frames: Highpoly