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Procedural Environment with Houdini and Unreal Engine 4 (UE4)

This is a game ready tool for procedural generation of modular levels inside of Unreal Engine 4 (UE4) with Houdini.
Technical breakdown here:
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The tool is able to create game-ready levels in minutes, using modules within the unreal project to create endless variations with artistic and level design control

Suggestions and feedback are welcome! Please, feel free to add any idea that could improve the tool.
What would be the procedural tool you would like most to have in your toolbag as regular 3d artist or environment artist? I am gathering ideas for new personal projects.
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